tag:blogger.com,1999:blog-21835806.post114767155394094356..comments2023-12-30T03:43:39.396-08:00Comments on Low Fierce: Why some games feel better than others – Part 1 of a gazillionDerek Danielshttp://www.blogger.com/profile/00207977813227663547noreply@blogger.comBlogger13125tag:blogger.com,1999:blog-21835806.post-90811808272798018272011-11-21T19:50:05.260-08:002011-11-21T19:50:05.260-08:00I am thoroughly convinced in this said post. I am ...I am thoroughly convinced in this said post. I am currently searching for ways in which I could enhance my knowledge in this said topic you have posted here. It does help me a lot knowing that you have shared this information here freely. I love the way the people here interact and shared their opinions too. I would love to track your future posts pertaining to the said topic we are able to read.viagrahttp://buyviagracheapmedicrx.comnoreply@blogger.comtag:blogger.com,1999:blog-21835806.post-58376621727404740032011-07-25T02:30:14.238-07:002011-07-25T02:30:14.238-07:00I liked this blog, i think is very interesting, mo...I liked this blog, i think is very interesting, most of all for the new ideas that this blog talk.medexpresshttp://edmedexpress.com/buy-viagra-soft-usa.htmlnoreply@blogger.comtag:blogger.com,1999:blog-21835806.post-75158969649260660032011-07-23T02:26:18.397-07:002011-07-23T02:26:18.397-07:00Hi, thank you for sharing this great info. Was jus...Hi, thank you for sharing this great info. Was just browsing through the net in my office and happened upon your blog. It is really very well written and quit comprehensive in explaining with a very simple language.viagra patent expirationhttp://edmedexpress.com/buy-viagra-usa.htmlnoreply@blogger.comtag:blogger.com,1999:blog-21835806.post-10133541381787249872008-08-26T14:35:00.000-07:002008-08-26T14:35:00.000-07:00you do know that a "frame" is not a specific amoun...you do know that a "frame" is not a specific amount of time, and one game could have 1/30th second frames while another game could have 1/15th second frames.<BR/><BR/>The smaller amount of time each frame is on for, the smoother and faster it looks, and the better it feels.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-21835806.post-1148941980694579472006-05-29T15:33:00.000-07:002006-05-29T15:33:00.000-07:00Nice article.Perhaps you should get some examples ...Nice article.<BR/>Perhaps you should get some examples from God Of War also: why is it so damn demanding in timing when solving puzzles? Grabbing boxes needs very precise positions, and the amount of frames in the grabbing animation is painful. There's a lot of puzzles where you know you won't make it if Kratos makes a slight sidestep to grab a damn box!!<BR/><BR/>In the other hand, the fighting feels TERRIFIC!! It's the best action/adventure combat experience ever. Congratulations.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-21835806.post-1148248145990317912006-05-21T14:49:00.000-07:002006-05-21T14:49:00.000-07:00Going back and playing MK1 is painful these days. ...Going back and playing MK1 is painful these days. <BR/><BR/>Unfortuantely I don't think the MK series has gotten better though. I remember everyone joking when the last one came out - it felt the same online as it did offline.Derek Danielshttps://www.blogger.com/profile/00207977813227663547noreply@blogger.comtag:blogger.com,1999:blog-21835806.post-1148085538641287582006-05-19T17:38:00.000-07:002006-05-19T17:38:00.000-07:00I couldn't agree with you more. I think a really ...I couldn't agree with you more. I think a really good example (or perhaps I should say a really BAD example) is the MK series. There is a ridiculous amount of input lag in MK1. It got somewhat better as the series progressed, but the last one I played (MK Trilogy) still had an uncomfortable amount of input lag.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-21835806.post-1147840966094703812006-05-16T21:42:00.000-07:002006-05-16T21:42:00.000-07:00I feel violated!I feel violated!omar kendallhttps://www.blogger.com/profile/06675474867438822833noreply@blogger.comtag:blogger.com,1999:blog-21835806.post-1147755954532913942006-05-15T22:05:00.000-07:002006-05-15T22:05:00.000-07:00Actually, I didn't really think that line through....Actually, I didn't really think that line through. All I can come up with is things like why God of War and Zelda have good solid battle systems, where as something like Spiderman might have a fairly average one... But that's not really a fair comparison, as none of those games are really brawlers. I think your examples are pretty good, but having not played those games enough, I can't give specific examples from them.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-21835806.post-1147747285527098772006-05-15T19:41:00.000-07:002006-05-15T19:41:00.000-07:00In response to #2,Jumping to me is one of the firs...In response to #2,<BR/><BR/>Jumping to me is one of the first things I do (at least in games with jumps) and its the most obvious as to what feels good/bad. So I would like to explore it a little bit but after that I'm open to anything. <BR/><BR/>When you say different brawler's combat systems are you talking about stuff like Urban Reign and Beat Down? There is some interesting stuff in both games. If you have some more examples of what you are wanting I would be more than willing to give it a shot.Derek Danielshttps://www.blogger.com/profile/00207977813227663547noreply@blogger.comtag:blogger.com,1999:blog-21835806.post-1147744624072710112006-05-15T18:57:00.000-07:002006-05-15T18:57:00.000-07:00I played Alpha Anthologies for about 2 seconds whe...I played Alpha Anthologies for about 2 seconds when I was at E3. It was me, ShinJN, Jason 'DreamTR' Wilson and Jason 'Shirts' Deheras. I got to the controller first and said, 'i just want to test 2 things'. <BR/><BR/>I picked Dhalsim vs. Dan and did Dhalsim's standing Roundhouse to see if it would hit Dan standing there, it did. Next I picked Guy vs Sagat and tried to do Guy's command grab with Sagat in the corner. Normally on PS1 this works, but I could not get it to work. All of us were like, 'whoa...maybe they finally fixed it' (meaning it's closer to the arcade version and not the PS1 version). <BR/><BR/>After that I just left to go play Heavenly Sword, a great game BTW.Derek Danielshttps://www.blogger.com/profile/00207977813227663547noreply@blogger.comtag:blogger.com,1999:blog-21835806.post-1147734420118887112006-05-15T16:07:00.000-07:002006-05-15T16:07:00.000-07:00Dude, you've just proved what Sirlin said about SF...Dude, you've just proved what Sirlin said about SF players being good game developers. :)<BR/><BR/>Just wondering if the rest of article will be focused just on jumping though. Although, I think there is plenty of analysis to be done in that department, I'd like so see your take on other things (comparing different brawler's combat systems for instance).Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-21835806.post-1147708870508876852006-05-15T09:01:00.000-07:002006-05-15T09:01:00.000-07:00Did you get a chance to test out Alpha anthologies...Did you get a chance to test out Alpha anthologies at E3? If so how was it?Anonymousnoreply@blogger.com